package org.jslaughter.component.weapon;

import org.jslaughter.component.action.ShootAction;
import org.nvframe.entity.Entity;
import org.nvframe.event.eventtype.UpdateEvent;
import org.nvframe.exception.NVFrameException;
import org.nvframe.util.settings.SettingsObj;

public class GrenadeAction extends ShootAction {

	public GrenadeAction(String id, Entity owner, SettingsObj settings)
			throws NVFrameException {
		super(id, owner, settings);
	}

	@Override
	public void onUpdate(UpdateEvent event) {
		
	}
	
}
